And as we know, communist programmers prefer not to use graphical interfaces such as blinking cursors and arrows...they prefer a more authentic, wholemeal kind of programming that involves painstaking transcription of thousands and thousands of lines of code, to avoid the dreaded "objects."
A programming scriptorium, if you like, where real human beings write all code from scratch, every time.
Because true communists want to return to a world without machines, a world where reusable software has been swept away.
True communists want nothing to do with:
- simplicity: software objects model real world objects, so the complexity is reduced and the program structure is very clear;
- modularity: each object forms a separate entity whose internal workings are decoupled from other parts of the system;
- modifiability: it is easy to make minor changes in the data representation or the procedures in an OO program. Changes inside a class do not affect any other part of a program, since the only public interface that the external world has to a class is through the use of methods;
- extensibility: adding new features or responding to changing operating environments can be solved by introducing a few new objects and modifying some existing ones;
- maintainability: objects can be maintained separately, making locating and fixing problems easier;
- re-usability: objects can be reused in different programs.